
想象一下在Canvas上如何让一个元素可以拥有拖放的行为,首先要创建一个派生自Behavior的类,Behavior是个泛型类,可以通过类型参数将行为限制到特定的元素,通常可以使用UIElement 或者是 FrameworkElement。
当用户按下鼠标左键,DragInCanvasBehavior开始拖拽 *** 作,记录下元素左上角与鼠标指针之间的偏移量,并捕获鼠标。
view plain copy to clipboard print ? public class DragInCanvasBehavior : Behavior<UIElement> { protected overrIDe voID OnAttached() { base.OnAttached(); //附加事件处理程序 this.Associatedobject.MouseleftbuttonDown += new MousebuttonEventHandler(Associatedobject_MouseleftbuttonDown); this.Associatedobject.MouseMove += new MouseEventHandler(Associatedobject_MouseMove); this.Associatedobject.MouseleftbuttonUp += new MousebuttonEventHandler(Associatedobject_MouseleftbuttonUp); } protected overrIDe voID OnDetaching() { base.OnDetaching(); //分离事件处理程序 this.Associatedobject.MouseleftbuttonDown -= new MousebuttonEventHandler(Associatedobject_MouseleftbuttonDown); this.Associatedobject.MouseMove -= new MouseEventHandler(Associatedobject_MouseMove); this.Associatedobject.MouseleftbuttonUp -= new MousebuttonEventHandler(Associatedobject_MouseleftbuttonUp); } //记录当前元素所放置的Canvas private Canvas canvas; //记录当前元素是否正被拖拽 private bool isDragging = false; //当鼠标左键按下的时候,记录单击所在的准确位置 private Point mouSEOffset; private voID Associatedobject_MouseleftbuttonDown(object sender, MousebuttonEventArgs e) { //找到Canvas if (canvas == null) { canvas = (Canvas)VisualTreeHelper.GetParent(this.Associatedobject); } //拖拽模式开始 isDragging = true; //获取鼠标单击时相对于元素的位置 //因此元素左上角的坐标为(0, 0) mouSEOffset = e.Getposition(Associatedobject); //捕获鼠标,这样即使用户突然将鼠标指针拽到元素外,仍然可以接收到MouseMove事件 Associatedobject.CaptureMouse(); } private voID Associatedobject_MouseMove(object sender, MouseEventArgs e) { if (isDragging) { //鼠标指针相对于Canvas的位置 Point point = e.Getposition(canvas); //重定位元素 Canvas.Setleft(Associatedobject, point.X - mouSEOffset.X); Canvas.Settop(Associatedobject, point.Y - mouSEOffset.Y); } } private voID Associatedobject_MouseleftbuttonUp(object sender, MousebuttonEventArgs e) { if (isDragging) { Associatedobject.ReleaseMouseCapture(); isDragging = false; } } }接下来只要简单的附加到Canvas中的任何元素,就可以使用这个行为。
view plain copy to clipboard print ? <UserControl x:Class="SilverlightApplication1.Behaviors.BehaviorSample" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/Expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:custom="clr-namespace:SilverlightApplication1.Behaviors" xmlns:i="clr-namespace:System.windows.Interactivity;assembly=System.windows.Interactivity" mc:Ignorable="d" d:DesignHeight="300" d:DesignWIDth="400"> <Canvas> <Rectangle Canvas.left="10" Canvas.top="10" WIDth="40" Height="60" Fill="Yellow" /> <Ellipse Canvas.left="10" Canvas.top="70" Fill="Blue" WIDth="80" Height="60"> <i:Interaction.Behaviors> <custom:DragInCanvasBehavior /> </i:Interaction.Behaviors> </Ellipse> <Ellipse Canvas.left="80" Canvas.top="70" Fill="OrangeRed" WIDth="40" Height="70"> <i:Interaction.Behaviors> <custom:DragInCanvasBehavior /> </i:Interaction.Behaviors> </Ellipse> </Canvas> </UserControl>本文链接地址为:http://blog.csdn.net/fan_ken/article/details/6737495
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