
//
#include
#include
#include
#define STTY_UP "stty raw -echo -F"
#define STTY_DOWN "stty -raw echo -F"
#define PATH " /dev/tty"
#define HEIGHT 21
#define WIDTH 12
#define FULL_NUMBER (WIDTH-2)
//
struct pos
{
int x;
int y;
};
struct pos point[4];
int block[HEIGHT][WIDTH] = {0};
int current_point;
int current_status;
int score = 0;
int level = 0;
void init_block();
void display();
void gotoxy(int ,int );
void new_point();
void draw_point();
void point_move_down();
void point_move_right();
void point_move_left();
void point_spin();
int get_char();
int is_game_over();
/******
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