
#define _CRT_SECURE_NO_WARNINGS #include游戏功能代码实现:#define ROW 3 #define COL 3 void InitBroad(char board[ROW][COL], int row, int col);//声明初始化棋盘为空格; void DispalyBoard(char board[ROW][COL], int row, int col);//声明打印棋盘 void play_move(char board, int row, int col);//声明玩家下棋 void computer_move(char board[ROW][COL], int row, int col);//声明电脑下棋 char is_win(char board[ROW][COL], int row, int col);//判断胜负
#include"game.h"
void InitBroad(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0;i < row;i++)
{
int j = 0;
for (j = 0;j < col;j++)
{
board[i][j] = ' ';
}
}
}
void DispalyBoard(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0;i < row;i++)
{
//打印数据
int j = 0;
for(j=0;j ");
scanf("%d %d", &x, &y);
if (x >= 1 && x <= row && y >= 1 && y <= col)
{
//下棋
if (board[x - 1][y - 1] == ' ')
{
board[x - 1][y - 1] = '*';
break;
}
else
{
printf("该坐标已被占用,请重新输入n");
}
}
else
{
printf("坐标非法,请重新输入n");
}
}
}
int if_full(char board[ROW][COL], int row, int col)
{
int i = 0;
for(i=0;in");
while (1)
{
x = rand() % row;//0-2
y = rand() % col;//0-2
if (board[x][y] == ' ')
{
board[x][y] = '#';
break;
}
}
}
char is_win(char board[ROW][COL], int row, int col)
{
int i = 0;
//判断行
for (i = 0;i < row;i++)
{
if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][1] != ' ')
{
return board[i][1];
}
}
//判断列
for (i = 0;i < col;i++)
{
if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[1][i] != ' ')
{
return board[1][i];
}
}
//对角线
if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ')
{
return board[1][1];
}
if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[1][1] != ' ')
{
return board[1][1];
}
//判断平局
if (if_full(board, row, col) == 1)
{
return 'Q';
}
//继续
return 'C';
}
主体测试代码实现:
#define _CRT_SECURE_NO_WARNINGS #include基本游戏实现玩法:#include "game.h" #include #include void menu() { printf("***********************n"); printf("********1.play*********n"); printf("********2.exit*********n"); printf("***********************n"); } void game() { char ret = 0; //存放下棋的数据 char board[ROW][COL] = { 0 }; //初始化棋盘为空格; InitBroad(board, ROW, COL); //打印棋盘 DispalyBoard(board, ROW, COL); while(1) { //玩家下棋 play_move(board, ROW, COL); DispalyBoard(board, ROW, COL); ret = is_win(board,ROW,COL); if (ret != 'C') { break; } //电脑下棋 computer_move(board, ROW, COL); DispalyBoard(board, ROW, COL); ret=is_win(board,ROW,COL); if (ret != 'C') { break; } } if (ret == '*') { printf("恭喜你赢啦!n"); } else if (ret == '#') { printf("你输了哦,再接再厉!n"); } else { printf("平局!n"); } DispalyBoard(board, ROW, COL); } //玩家赢返回'*' //电脑赢返回“#” //平局返回“Q" //继续返回”C“ void test() { int input = 0; do { menu(); printf("请输入1或2进行游戏:> n"); scanf("%d", &input); switch(input) { case 1: game(); break; case 2: printf("退出游戏成功!"); break; default: printf("输入错误,请重新输入:>"); break; } } while (input); } int main() { srand((unsigned)time(NULL)); test(); return 0; }
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